Hideo Kojima’s PHYSINT Project: Next-Gen Innovation on the Horizon?
Hideo Kojima has announced that his new project, PHYSINT, is moving into the second phase of development, revealed on the Koji Pro radio show. While it’s still unclear whether PHYSINT will be a game or a movie, one thing is certain: Kojima is pushing boundaries. He stated that the project is in its early conceptual stages and could be designed for future PlayStation hardware, hinting at cutting-edge technology and innovation.
PHYSINT Development Gears Up
According to Kojima, work on PHYSINT will accelerate after the completion of Death Stranding 2: On the Beach and OD. Death Stranding 2 is reportedly 95% complete and scheduled for release on PS5 on June 26, 2025. Details surrounding OD are scarce, but Kojima has indicated it will be an experimental title, reminiscent of Boktai: The Sun is in Your Hand.
Kojima’s Vision: Blurring the Lines of Entertainment
Known for his groundbreaking ideas, Hideo Kojima often incorporates unconventional mechanics to immerse players in unique experiences, as seen in Boktai. It seems he’s poised to continue this approach with PHYSINT. OD may integrate real-world elements, such as sunlight, into the gameplay, and PHYSINT is expected to be an equally ambitious project that challenges conventions.
PHYSINT marks the beginning of Kojima Productions’ second phase of projects. By blurring the lines between games and films, Kojima aims to make PHYSINT a groundbreaking production in both technology and storytelling. Kojima Productions hopes to surprise fans once again and solidify its position as an innovator in the entertainment industry with this exciting new project.