Elden Ring Nightreign Network Test: Brutal Difficulty and Key Stats Revealed
The highly anticipated Elden Ring Nightreign, developed by FromSoftware, proved to be incredibly challenging for players during its recent network test. The game’s three-day cycle quest system and punishing boss battles left many struggling to progress. Notably, the final boss, Nightlord Gladius, Beast of Night, was defeated only 58,615 times.
Elden Ring Nightreign’s Difficulty and Performance Statistics
Unlike the series’ traditional single-player focus, Elden Ring Nightreign emphasizes online co-op gameplay. Players advance by defeating a boss each night, striving to reach the ultimate goal. However, the statistics clearly indicate that players found adapting to this new system difficult.
During the network test, players were revived a total of 23,627,489 times after falling in battle. This translates to approximately 7.9 million revivals. Furthermore, mini-bosses in the game were defeated between 99,000 and 195,000 times. Perhaps the most striking statistic is the 37 billion Runes lost by players, highlighting the countless deaths and frustrations experienced during the test.
The first day of the network test was plagued by server congestion, preventing many players from logging in. However, this issue was resolved for the remainder of the weekend. The game’s fast pace and FromSoftware’s notoriously challenging design philosophy created a difficult experience for new players to adapt to.
Despite the difficulty, the innovative gameplay mechanics and co-op experience offered by Elden Ring Nightreign were praised by many players. Details such as the DualSense controller’s surface vibrations and dynamic sound design added to the game’s immersive atmosphere.
Elden Ring Nightreign is scheduled to launch on May 30, 2025, for PS4, PS5, Xbox, and PC platforms. Players eagerly anticipate exploring this innovative experience and overcoming its challenges. FromSoftware’s new game promises to breathe fresh life into the Elden Ring universe.