inZOI Ditches Denuvo: A Win for Players, a Risk for Piracy?
inZOI, the highly anticipated life simulation game and a potential rival to The Sims, is generating buzz. Recently, the game’s developer announced a significant change: the removal of Denuvo anti-tamper technology.
Denuvo has long been a controversial topic in the PC gaming community. Many players believe it negatively impacts game performance and restricts modding capabilities. Initially, inZOI was slated to include Denuvo, but the development team listened to player feedback and reversed their decision.
The studio explained on Steam that they initially chose Denuvo to prevent illegal distribution, believing it would be fairer to paying customers. However, they quickly realized that this wasn’t what their community wanted.
Removing Denuvo increases the risk of inZOI being pirated. Games like Kingdom Come: Deliverance II, which launched without Denuvo, appeared on piracy sites on day one. However, that game also achieved financial success, quickly recouping development costs and generating profit. The inZOI team’s decision is commendable, prioritizing community engagement over perceived piracy risks.
The developers emphasized that this decision aligns with their vision for inZOI, which includes extensive modding support. Denuvo’s restrictions would have hindered this, but its removal opens the door for greater customization. They believe that providing this freedom from the outset will foster creativity and long-term enjoyment within the inZOI community.
In short, Denuvo is no longer part of inZOI. If you’re interested in learning more, check out our early access review to get an idea of what to expect when the game launches.