FragPunk Launches Free on Steam

FragPunk Achieves Massive Success on Steam Following PC Launch

FragPunk, released on PC on March 6, 2025, quickly gained a significant player base on Steam. Developed by Bad Guitar Studio, this vibrant hero shooter reached a peak of 113,946 concurrent players within its first three days, positioning it among Steam’s most popular games. The game’s free-to-play model and dynamic gameplay have garnered attention, although its aggressive monetization strategy has sparked some debate among players.

Initial Reactions and Positive Shift

Initially met with “Mixed” reviews, FragPunk swiftly transitioned to a “Mostly Positive” user rating on Steam. Early feedback criticized the game’s heavy reliance on microtransactions, including two separate subscription systems, premium battle passes, and nine different currencies. However, subsequent positive reviews have largely mitigated this initial negativity. Currently, FragPunk holds a positive rating in 71.15% of its 10,206 reviews.

Record-Breaking Player Numbers and Revenue

According to SteamDB data, FragPunk consistently broke its own player count records during its first three days. This success has not only boosted the game’s popularity but also translated into impressive revenue. FragPunk is currently ranked sixth on Steam’s top-grossing list.

Gameplay and Future Plans

FragPunk is described as a card-based online FPS where two teams of five compete against each other. The game stands out with its colorful graphics and unique character designs. Plans are already underway for the content of the first season. While the developer team has delayed console versions of the game, they are continuing to work to set a release date for the PS5 and Xbox Series X/S.

Conclusion

FragPunk’s rapid success marks a strong entry into the free-to-play FPS market. Its popularity on Steam and player engagement suggest the potential for further growth through future updates and new content. However, the game’s aggressive monetization model raises questions about its long-term impact on player retention.

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